Thursday, December 23, 2010

Happy Holidays!

Even with all consumerism, I wish you Happy Holidays! I just made this illustration for the Christmas. A little late, but still in time! :-)

Crying Blood - Painting by Dimitri Kozma

This is an old painting, made in 1997 is called "Crying Blood". It's a little dark and heavy, but I like the result of this artwork. Made with gouache on paper.

Saturday, December 18, 2010

Bizarre Hunchback - Sculpture bt Dimitri Kozma

This is a very old and small sculpture with a Bizarre Hunchback created by me about 10 years ago. I like this guy.
Made with epoxy and painted with acrilic (I think). The sculpture height is about 10 cm.

Friday, December 3, 2010

A CARNE (The Meat) WIN 3 BIG AWARDS at Jacarei Festival

Yesterday my short drama movie "A CARNE" (The Meat) WON 3 big prizes at Jacarei Festival, in Brazil.


That was a big recognition for the hard work and I'd like to thank all the staff, making possible to do a movie like this in exactly 24 hours. Was a crazy project and the results are here! :-)

On award event ceremony, the actress Elaine Thrash Oliveira,was in the stage to receive the 3 trophies ("O Corvo de Gesso") and thanks for the prizes. Also was there, the co-director, Geisla Fernandes and the actor Rubens Mello.

Soon I will create a subtitled English version for the movie, to reach a global audience, but for now, if you like to watch only in Portuguese language, here it go:

A Carne (The Meat), 20 min
Drama / Suspense / Horror

A carne é nosso filho primogênito, gerado por nove meses e concebido em vinte e quatro horas ininterruptas, com todas as dores de um parto. Naturalmente, um filho segue seu caminho e desprendidamente oferecemos um pedaço de nós a vocês. A nossa carne.

Giorgio e Karina são recém-casados que optaram por tentar uma vida mais calma e com o ar fresco que só uma fazenda no interior pode proporcionar. Ele, um renomado chef de cozinha, especializado na criação e preparação de receitas à base de carne. Ela, esposa dedicada e amorosa, que tenta aceitar o trabalho do marido, mesmo sendo vegetariana. Na convivência com um antigo empregado da fazendo, o caseiro Antônio, eles aguardam a chegada de um bebê, para completar o sentido de suas vidas. A tranquilidade é interrompida para dar lugar a um jogo de mistério que expõe as diferenças dos parâmetros de discernimento da realidade, levando a resultados extremos.

Direção e Roteiro: Dimitri Kozma e Geisla Fernandes
Com: Elaine Thrash, Dimitri Kozma, Rubens Mello, Fernando Domenico, Tatiane Leão, Geisla Fernandes, Fabiana Ferlin, Luiz Amorim
Argumento Original: Raphael Borghi
Assistente de Direção: Rubens Mello
Produção Executiva: Geisla Fernandes, Raphael Borghi, Dimitri Kozma, Fernando Domenico
Assistente de Produção: Luiz Amorim, Tatiane Leão, Fabiana Ferlin
Fotografia: Yuri Seid e Raphael Borghi
Cinegrafista: Yuri Seid
Iluminação: Raphael Borghi
Maquiagem de Efeitos: Rubens Mello e Raphael Borghi
Edição: Dimitri Kozma
Trilha Sonora: Leonardo Ciotti de Oliveira
Design de capa: Luiz Amorim

Monday, November 8, 2010

Monday, October 25, 2010

A Carne (The Meat) - Short Movie finalist at Jacarei Festival

Sorry for abandon the blog a little, but I'm working too much this last weeks. Soon I hope to have time again to dedicate to blog.

Well, a good news! My short movie A CARNE (The Meat) was selected as one of 3 finalists at Jacarei Festival (Brazil) on categories Best Editing, Best Screenplay, Best Direction and Best Fiction.

Soon we will have the results! I' already happy for this 4 nominees. :-)

If you want to watch my movie, click bellow. Sorry, only in Portuguese, no English subtitles for now, it's on the way. :-)

Sunday, September 19, 2010

Naked Woman - Ecoline Watercolor Painting

I've made this painting in 2002, using ecoline (a kind of watercolor) and pastel on paper. Naked Woman is a technique experiment and I like the results.

Saturday, September 4, 2010

Claudia - Woman in Graffiti

This is a very old drawing, created in 1996, this graffiti on paper was made using living model and really look like the real model. This is one of my favorites.

Tuesday, August 3, 2010

The Masks - Illustration by Dimitri Kozma

The masks of personality. This is a new illustration freaky style.
Digital drawing created with a Tablet Bamboo in Corel Painter and finished on Adobe Photoshop.

Animation "Constellation" is on AniBOOM YouTube Channel

Good message for AniBOOM:

Hi Dimitri,

We loved your animation so much we are featuring it on our YouTube Channel:

We added your name to the title, file name, tags and text – which will help your work be found on search engines.

Keep submitting animations to Aniboom for more opportunities to be featured.

Have a wonderful day!

Warmest regards,

Thursday, July 29, 2010

Constellation on TiVo now!

Good news! I just received this e-mail from TiVo and Openfilm:

Congratulations! We have selected your film, Constellation - Animation by Dimitri Kozma, to be included in our next TiVo programming block on July 29, 2010.

Openfilm partnered with TiVo in order to give their DVR users on-demand access to the best film on the web directly to their televisions.

Now, your work will be seen by millions of subscribers in their living rooms.

Each week we will rotate our programming and share three to four films from the Openfilm site with the TiVo audience. Openfilm is now a part of a select group of independent film websites that give their content providers the chance to show their incredible work, for free, to the TiVo audience.

Share this link to the TiVo website to promote your film's scheduled screening: Arts Channel and Drama Channel.

This partnership is just another milestone in our effort to provide the best advantages to the filmmakers who make Openfilm what it is today.

Congratulations again, your work deserves to be seen by millions.
The Openfilm Team

Tuesday, July 27, 2010

Fat Cartoon Guy - CGI Mudbox Modeling

This is another quick sketch CGI modeling experiment on Autodesk Mudbox. This is a cartoon fat guy made with a basic sphere shape using a tablet Bamboo in about 1 hour.

Monday, July 26, 2010

Mudbox Quick Stupid Guy

A very quick sculpture made in 10 minutes on Autodesk Mudbox, just to practice. A stupid funny guy. It's not finished, but I think it never will...

Sunday, July 25, 2010

ANIMAMUNDI - Web&Cel voting postponed!

I just got this message from Animamundi. Please, guys, if you can help and spread this, will make a big difference! :-)

Dear friends,
A little bit of suspense doesn't hurt anyone!
We've decided to postpone the announcement for the Anima Mundi Web & Cel 2010 to the last day of the Festival in Sao Paulo on Sunday August 1st.

With this, the voting has also been postponed to Saturday July 31st!
If you haven't voted yet, this is a good opportunity to watch the films and take part in the Cyber Jury!
Your help is very important. Vote is fast and easy, just make your login  on Animamundi website and click on 5 star on the animation page. Please, vote in both movies to increase the chances.

Enter on the links bellow to vote: (it's in portuguese)

Constelação (Constellation)

O Colecionador (The Collector)

Tuesday, July 20, 2010

24 Boring Hours - 24 season 9 - Unemployed Jack Bauer

The tribute to 24 series and Jack Bauer. I created the animation with season 9 to all fans. I hope you like it.

The exclusive animation with 24 hours TV Fox series, season 9, unemployed Jack Bauer.
What happen after end? What happen with Jack Bauer after the end of 24 series?

A movie by Dimitri Kozma

Copyright (c) - Dimitri Kozma

24 Hours Jack Bauer Season 9 Animation cartoon humor funny fox Dimitri Kozma

Friday, July 16, 2010

Animamundi 2010 - Campaign to Vote

I'd like to ask for a favor for you. Two of my animations are finalists on Festival Animamundi Web. The winner will be defined to public choose and I'd like to ask for you vote in my videos and ask for your friends do the same.

Your help is very important. Vote is fast and easy, just make your login  on Animamundi website and click on 5 star on the animation page. Please, vote in both movies to increase the chances.

Enter on the links bellow to vote: (it's in portuguese)

Constelação (Constellation)

O Colecionador (The Collector)

Thank you so much for your help! :-)
Dimitri Kozma

Friday, July 9, 2010

Casino Roulette

This is a CGI Modeling for a Casino Roulette table that I have created for a Casino Online gambling Website. All details are there, the different bet coins, the dateils on the wheel, the complete table, etc. You can see the small details of model in any level of zoom. Made in 3DS Max.
If you are interested on buy the mesh 3D model, including the textures, please, contact me.

Wednesday, July 7, 2010

Dimitri Kozma's Interview for Crack Magazine

I made this interview for Agustín Apud to Crack Art Magazine number 4. Bellow you will see the complete text, on magazine you can see the Spanish version too.

Dimitri Kozma - Interview to a Crack.

CrackMG - Where were you born?

Dimitri Kozma - I was born in Sao Paulo, Brazil

CrackMG - Did you go to college? Where did you go? What did you study?

Dimitri Kozma - Yes I did. I have a degree in Plastic Arts, computer graphics and multimedia, from a Sao Paulo College

CrackMG - Where are you living at the present?

Dimitri Kozma - In Vancouver, Canada

CrackMG - Are you working? What are you doing?

Dimitri Kozma - I have my own company in Brasil since 2000, called Orbe Midia ( and I’m starting a new media company in Vancouver.
Also, I’m a freelance worker and I’m open to interesting projects.

CrackMG - If you have to say in a few words, who are you…what are those Word that represents you?

Dimitri Kozma - I’m literally a multimedia artist. I like to work in many forms of expression, since illustration, painting, video, sculpting, writing, animation, comic books, games, CGI, short movies, photograph, toy art design, etc

CrackMG - If you have to define your art, how do you do it?

Dimitri Kozma - It’s difficult to define my art by myself. I think it’s is a little surreaI in some works... Weird, perhaps... I like to provoque a reaction, make the audience feel emotions in some kind of way. Working with different layers of interpretation, forcing the person to think about that. Sometimes I use humor to show something more deeply in the human character. Some people realize this sub-text, others just see the superficial reading of the work. I like this individual interpretation.
I do my work in different ways, sometimes working only analogically, drawing, painting or sculpting by hand, sometimes making only digitally, and sometimes mixing the techniques and tools, wich I like most, integrating the real life elements, more organic feeling, with computer.

CrackMG - What is your inspiration to do art?

Dimitri Kozma - I like the surrealists, Dali, Magritte, Duchamp, Breton, Frida, Bosch, Man Ray. To my text, my biggest inspiration is the Brazilian writer Nelson Rodrigues. 50’s comic book from EC, such as Tales From The Crypt was a good inspiration for me too.
On movies, I love Buñuel, I also like Cronenberg, Lynch, Almodovar, Romero, Fulci, Bava, José Mojica Marins, Kubrick, Tarantino, Jodorowsky, Takashi Miike, Argento.
I can’t forget to mention Leon Ferrari, a master in subversive art.
Other clear inspirations are pop art, cartoons, gothic art, experimental and underground art.

CrackMG - Evidently you have your own style, and every topic is reflected in each one of works. This style or way to work is something that you developed or you have a artist as referent that it works in the same way?

Dimitri Kozma - I developed different styles, depending of the objective, public, reason and mood.
In fact, I don’t know an artist who works in the same style than me. I’ve trying to traffic between unique styles and I've developed some visual references so particular in my work.
For example, there’s my cartoon freaky style, those weird characters, with fragile arms, creepy old skin and spooky button inserted eyes. It took me some years to develop this style as unique in my work. Now this is one of my exclusive styles.
In my surreal related art, I work a lot with psychic automatism techniques, with consist in let your mind running free, in the total absence of reason.
I am trying to develop completely different styles all the time. I think it's important to show a variety of techniques and visual results, do not limit the creativity. Conformism is a problem in art, if the artist doesn’t reinvent himself frequently, his work will become weak.

CrackMG - Beyond of the topics that we have in each edition. Who are those artists that are your inspiration?

Dimitri Kozma - On Crack Magazine pages, I see a lot of great new artists who surprise me, for example, Agustín Espina, Gerónimo Ribaya, Adolfo Zeevaert, Jhony Velasco, Ronan Honorato Sene, Matucha and Beto França. They have unique styles with strong personality.

CrackMG - What was the moment that you began with this particular style? What was the opinion, about your art, of the people that surround you?

Dimitri Kozma - I’ve started to work with art since I was very young. So my style has been changing with time.
To begin this particular style, it was a evolving process. I had a necessity to get a unique draw style, with his own characteristics, but it doesn’t happen in one day, one work, it’s a process, it takes time, lots of roughs, studies, the feeling if you are going to the right way.

Now this kind of art is what I want to show, what I want to tell now. In the future it will evolve, trying another techniques and styles. That’s an important part of creation process.
It’s hard to tell my particular opinion about my art, because I difficult to be totally impartial, but I like the way the art is going and at most of cases, I achieve the objective that I want with the work.
The people that surround me are great enthusiasts of my art, they support me and encourage to go on, giving sincere opinion.

An interesting fact is that, depending of public, some style makes more success than another. Each style looks like to get more different targets. When working with art, it’s almost impossible to satisfy everyone. And it is great, that’s the magic of art! There’s a famous quote in Brazil, telling something like: “The unanimity is stupid”.

CrackMG - Do you care about critics? Who is, for you, your principal critic?

Dimitri Kozma - It’s not only your feelings that counts, you need the feedback of critics to know if your message is reaching the other point, the real objective of your work, the public.

I like to know what the others are thinking about my work, If the critic is consistent, It really helps improve.

I consider the principal critic of my art it’s myself. I’m a perfectionist and sometimes I’m still looking for defects on old works. If you give time to a work and later you revisit it, you will find other ways to resolve some issues, it’s interesting.

CrackMG - We where looking for your works and we notice that you had work with companies like HP and Walmart. What do you feel about been working with this type of big and multinationals enterprises?

Dimitri Kozma - It’s another part of design. I’s a good challenge help a company to release his message. You are not totally free, you need to follow some rules, some guidelines, it’s a motivating form to working at.
I don’t see any problem to make that guideline art. It’s essential to split the professional side from the personal side.

An important thing is the moral principles. I would never work, for example, for a cigar company, because I don’t want to take part to a murder project.

CrackMG - What is your opinion about this type of digital magazines like Crack MG? That we have as an objective go out of borders and join the different artist of the World.

Dimitri Kozma - Initiatives like Crack MG are crucial to help the independent art grow up in the World. It creates a network of artists and public and bond this in a way that was never seen before. No censorship or barriers. That is the real free art! I’m a big fan of Crack MG.

CrackMG - Can you give an advice to other artists that are just beginning?

Dimitri Kozma - To new artists that are just beginning: Don’t give up! It’s a long way until you find your own style. It’s a lot of work, but it will worth.

Don’t be afraid to show your work on any available form. Even the negative critics, when it has fundament, can help you improve your art. Just ignore the destructive critics (there will be a lot).
Art is a subjective form of expression, so, if the message inside you is really sincere, you will find your right public.

CrackMG - Dimitri, this space is for you, in order to be able to give us some observations if you want to do it, or add another question that is important to you to be show in this interview.

Dimitri Kozma - Thank you very much for this opportunity at Crack MG. A fantastic democratic space to art and opinion.

If anyone would like to contact me, it will be a pleasure.
My personal portfolio you can find at:

My corporative company: (Portuguese language)
My Youtube Channel:

Tuesday, July 6, 2010

Dimitri Kozma's Toy Art Flyer

This is the flyer for the exclusive and hand made Plush doll Toy Art Collection.
For now, it is selling only to Brazil, but soon we will start to sell the toys to the world.

If you are in Brazil and want buy the dolls, please visit the website:

Friday, July 2, 2010

Toy Art - Art Tags Collectibles 1

Bellow you can see the collectibles Art Tags from my Toy Art plush dolls. Each exclusive and hand made doll come with one art tag, like a card. For now, it is selling only to Brazil, but soon we will start to sell the toys to the world.

This is a huge success in Brazil and if you are interested in represent the exclusive toy art in your region, please, contact me by e-mail:

If you are in Brazil and want buy the dolls, please visit the website:

Next time I will post more Art Tags with other characters.
The text is in portuguese, but we will have a english version soon.

Wednesday, June 30, 2010

Dimitri Kozma Animations on FESTIVAL ANIMAMUNDI!

My animations THE COLLECTOR and CONSTELLATION was selected for the ANIMA MUNDI Festival. I'm glad to have two works in such important event. :-)
Click here to visit the Animamundi website.

Here are the letter of one of then:
Dear Dimitri,

We are glad to inform that your animation “O Colecionador” is one of the 20 finalists selected for the ANIMA MUNDI WEB & CEL 2010 contest!!!
Soon the system will be open for the Professional and Public Juries to cast their votes!

The winners will be announced on 25 July, in the closing ceremony of the festival in Rio de Janeiro!

Congratulations, and thanks for participating!

Good Luck and Animated Greetings

Festival Directors ANIMA MUNDI

Here you can see the animations:



Constellation - Animation by Dimitri Kozma

A sad tale about love, Loneliness, life and death. A lost soul in a poor heart.

I have created this animation short movie for a spanish band "Metropol" as a videoclip. It's a sad story...

A movie by Dimitri Kozma
Music by Metropol


You try hard
See the sun
Not for me
Not for us

You can be what you can see
Don't you realize?
I'm not here to say these things
Oh! count-down

I want it now
I want it up
I wanna tell you something
I can look now
It's this half time
I wanna tell you something

You try hard
Out there
It's for life
not for death

You can be what you can see
Don't you realize?
I'm not here to say these things
Oh! count-down

I want it now
I want it up
I wanna tell you something
I can look now
It's this half time
I wanna tell you something

Like a bridge is hard, to cross with your eyes
You’re castaway, you see in the sun
Your jokes are bright
You’re still here tonight, tonight….

Animation, Sad, cartoon, Constellation, Dimitri Kozma, Metropol, Art, Sad, Tale, Love, Life, Death, lost, loneliness, soul, old, heart, spirit, ghost

Wednesday, June 2, 2010

Tuesday, June 1, 2010

The Dog and The Cow - A surreal love Story - by Dimitri Kozma

This is the love story of the dog and the cow... A fresh style that I've created, with a surreal touch...
Sorry, it's in portuguese. Maybe someday, I will create a english version.

Who don't understand, it's something like:
Dog: I Love You!
Cow: It's not working...
Cow: I'm a cow and you are a dog! We are too different!
Waiter: Do you accept steak?
Dog: Rare, please.

Friday, May 28, 2010

Dementia - Surreal painting by Dimitri Kozma

This surrealist painting is a tribute for the human stupidity. Dementia is a disturbing digital painting.

Tuesday, May 25, 2010

Enchanted Forest - by Dimitri Kozma

I've made this Enchanted Forest for a client. It's a gigantography to be used in a scenography background of a big set, with 4.2 by 2.2 meters (about 165 by 88 inches).

The photo-manipulation was created composing hundreds of original pictures taken by me to create  many panoramic composition and assembled to make a extremely high resolution final artwork on Adobe Photoshop.

After finish the basic composition, I included more details to have this "enchanted" and a "little artificial" looking art. That's the result.

Here you can see some of the original images panoramics used to compose the final art...

Wednesday, May 19, 2010

Mama's Boy - Illustration by Dimitri Kozma

This is a new illustration with the Mama's Boy. A fat guy who live with his mother and still have the umbilical cord attached her...
This painting will become a animation on the future. Funny digital draw.

Tuesday, May 18, 2010

The Pregnant - Painting by Dimitri Kozma

Digital painting called "The Pregnant". Made using live model and Adobe Photoshop, with a free line style. I like the color frame on the illustration, giving more emphasis to woman's face and belly. 

Keywords: Pregnancy, Live Model, Pregnant, Poetry, Design, Art, Painting

Sunday, May 16, 2010

Leafs - Video Art

Leafs is a experimental video art showing leafs in a strong wind day. It's a isolated frame for a natural scene, showing a real life detail captured on video media.

Leafs - Video Art - by Dimitri Kozma from Dimitri Kozma on Vimeo.
Experimental video Art created by Dimitri Kozma

Thursday, May 13, 2010

Old Lady in the Window - Painting by Dimitri Kozma

This freaky and creepy old lady with her poodle looking through the window is a new painting of the collection. The line art was made by hand and the digital color on computer.
Click to enlarge.

Keywords: Old Lady Fun Freaky Freak Cartoon Surreal Digital strange dirty composition art Dimitri Kozma humor laugh smile comic crazy mad Painting Paint Funny

Thursday, May 6, 2010

Status Quo - Painting at Crack Magazine 3

My painting called "Status Quo" was published on 3th edition of Crack Art Magazine from Argentina, edition 3 (april, 2010). The theme was "Conquest" and my surreal painting fit perfectly on this subject.

Visit the Crack Magazine website here.

Friday, April 30, 2010

Dimitri Kozma's Animations in Festival de Brasilia

Two of my animations was selected to be 2 of 48 movies presented on "3º Festival Internacional de Filmes Curtíssimos de Brasília". A short movie festival in Brazil capital city. This is a international festival, presented simultaneously in 20 countries and 100 cities, participants of international festival desTrès Courts.

My selected movies are: "Valentina" and "Life in a Box - Virtual Date". If you want visit the Festival Website, click here (in portuguese). I'm glad with this recognition of my work.

Day May, 07th – Selection 1
01- Há urgência em estar vivo? - Ficção - Tarcísio A. F. Gonçalves
02 – Arroba – Ficção – Ricardo Joppert – 2010
03 – O sebo – Doc – Kiko Santos e Fábio Nikolaus
04 – A infância de Margot – Ficção – Bruno de Oliveira – 2009
05 – A visita do olhar da sombra – Experimental – Fábio Cançado
06 - Padim – Animação – Larissa Nalini – 2010
07 - Férias Permanentes – Doc - Gustavo Serrate
08 – Colapso digital – Ficção/Animação – Gustavo Dalla Costa – 2010
09 – D.O.R. –Doc/Drama – Leandro Goddinho – 2010
10 – Sala de montagem – Ficção – Umberto Martins – 2009
11 – Isca – Animação – Yannet Briggiler – 2009
12 – Desgovernados – Ficção – Daniel Sandes – 2006
13 – Chapeuzinho Vermelho – Ficção – Fernando Nísio
14 – Godofredo “Nhact” – Animação – Eva Furnari – 2009
15 – Cristo – Ficção – Adriano Esturilho – 2007
16 – GPS – Ficção – Hemerson Colt – Santo Antônio do Descoberto
17 – Quem trabalha muito não tem tempo de ficar rico – Ficção – Caliandra Filmes
18 – Inexorável – Animação – Juliano Coacci – 2009
19 – Passo a passo – Experimental – Tude Oswald – 2009
20 – Devaneio – Ficção – Marlom Meirelles – 2009
21 – O carro – Cristina Pinheiro, André Scucato e Alan Castelo – Experimenta
22 – Murmúrio da vida – Ficção – Felipe Barros – 2009
23 – A vida em uma caixa – Encontro virtual – Animação – Dimitri Kozma
24 – A ilusão – Realismo fantástico – Gabriela Greeb - 1997

Day May, 08th – Selection 2
01 – Iolovitch, o Azul de Brasília – Documentário – Adriana de Andrade – 2010
02 – Epílogo – Ficção – Ig Uractan
03 – Escombros – Ficção – Marcelo Pressotto – 2010
04 – Espetáculo: o mágico e a domadora – Animação – Rafael Jardim – 2010
05 – Cru – Ficção – Fábio Allon – 2009
06 – Dias de sol – Animação – Luciano Lagares – 2005
07 – Civilizados – Ficção – Bruno Estrela e Sílvia Mello – 2010
08 – Maria Elétrica – Animação – Mariana Mallen – 2009
09 - Perfeição em 3x4 – Ficção – Vinícius Areas e Eduardo Roza – 2009
10- Um assunto polêmico – Comédia – Antonio Cardoso Neto - 2009
11 – Nefelibata – Ficção – Antonio Balbino
12 – Noemia – Ficção – Ricky Mastro – 2007
13 – Nego – Experimental – Sávio Leite e Marko Ajdaric
14 - Homem Doim – Animação – Fausto Júnior – 2009
15 – A breve metamorfose de Gregório Samsa – Animação – Gabriel Lima e Cecília da Rocha – 2010
16 – Solo – Documentário – Cleisson Vidal – 2009
17 – O dia em que Padim voltou ao Crato – Rodrigo Aben-Athar – 2009
18 – Chip – Experimental – Paulo Eduardo Barbosa – 2004
19 – Desconstruindo o sonho de uma cidade idealizada – Experimental – Thaís H. Kibrit – 2009
20 – Construindo-se – Ficção – Wilson Alves do Santos Jr
21 – Vídeo Grafite – Documentário – Fábio Nikolaus
22 - À margem da memória – Documentário – João Pácifer
23 – 98001075056 – Experimental – Felipe Barros – 2009
24 - Valentina – Animação - Dimitri Kozma

Thursday, April 22, 2010

The Picnic - Painting by Dimitri Kozma

The Picnic is a childish colorful painting with friendly creatures in a oniric green land. The idea is create a feel-good image with some simple small funny elements.

Thursday, April 15, 2010

Dynamic Robot Scene - CGI by Dimitri Kozma

This is a scene created to ad the Dynamic Room company. The Dynamic Robots doing his works.

That's some reviews of this illustration posted in a art website:

"Very Pixar"
"This is one of those really interesting shots where you double-think yourself into enjoying looking at it. I mean, we're not fooled: this is clearly a 3D model, but our minds look past that and become so engrossed in the characters and their actions that the medium is completely moot. The use of only four colors (white, grey, blue, red) in your materials is also very nice, and the models are actually pretty low-detail, but the image is still so captivating. I really like it!"

"you brought the fact that we "people" use mainly just use one of our senses to do mostly everything we do. but then you added something else... our reliance on our eyes is what binds our other senses together in a graceful singularity of fluid action. nice job!!! :D"

Friday, April 9, 2010

Thursday, April 8, 2010

Dynamic Room - Flyer Advertising

This is the advertising of my new company, Dynamic Room. The focus is Web, Multimedia, Print and Games, but we work with video, presentations, illustrations, CGI, and more.

The slogan is: "We are storytellers that use design, web, animation, video to help our clients achieve their goals."

Visit the website here:
Click to enlarge.

Wednesday, March 31, 2010

Surrealidade - Step by Step of Creation

This is a very old step by step image sequence. It's a character of "Lamp Woman", part of my old game "Surrealidade", released in 1999. This game teach about the theories of surrealism using a adventure Myst-Like interface.
The images illustrate the creative process. The first draft, the modeling and the final image on the game.

Tuesday, March 30, 2010

Loneliness - Painting by Dimitri Kozma

A friend needed a illustration for the cover of his new book. He look on my artworks to find something that match with book concept and he found a old black and white graffiti lineart called "Loneliness", made in 1999. Based on this graffiti, I've created this painting. Soon I will post the final cover art. Click to enlarge.

Saturday, March 27, 2010

Bizarre Hunchback Creature on Mudbox

This is my second experiment modeling on Autodesk Mudbox. This time I've tried a strange hunchback monster, with a face on his chest. This is my first full body test on this software. It's look like a good looking guy, I liked him. :-)

To paint textures is very instintive, is like painting a real sculpture. The modeling is not so easy as ZBrush, but with some training can be fine.

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