A new ZBrush CGI character made to practice digital sculpture. This time I've tried a monster. No project or previous draw or study, I just start the software with a simple ball and made this monster in a couple of hours.
The image don't have any kind of texture, it's only the 3D mesh, to show the details about the model, like a unpainted sculpture. Look like a little bad, but it's only a experiment...
I hope you like it. Click to enlarge.
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